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Sunday, 14 September 2014

How to Manipulate Primitive Shapes in 3D Coat (Cube)

Want to know what all those handles are for in the cube shape you have opened up in 3D Coat? Read on to find out what to do with what.


Steps



  1. Open 3D Coat and choose the primitive shape (cube) that you want to start with.


  2. On the Y axis, click on one of the arrows to move it up and down.


    • Do the same with all the arrows to get it where you want it to be.



  3. Rotate it on its axis. Once you have decided where you want it (and you can always move it later), you might want to change its angle.


    • Click on the tab at the end of any of the arrows.

    • Click and hold to rotate the cube on its axis. You can do this for the horizontal and vertical axis.



  4. Make your cube larger or smaller.

    • Click on one of the cubes that are just outside of the shape you are working on.

    • Drag it to the size and shape that you need. You could have a big block, or use the cube to make a floor for your project.




  5. Click on the outer circle and move around to rotate the shape on its central point.


  6. Click on the inner circle to move your shape freely. This allows you to fine tune the placement of your shape.

  7. Click on the very center square to resize your entire shape as one unit.



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from How to of the Day http://ift.tt/1tRETwS

via Peter

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